This tall, slender plant has a large flowering bulb topping its brownish-green roots. Two large green leaves flank its flowering top, giving the appearance of a cobraâs hood. Its leaves are thin and have transparent blotches on them.
Cobra Flower CR 4
XP 1,200
N Large plant
Init +1; Senses blindsight 30 ft., low-light vision; Perception +1
AC 14, touch 10, flat-footed 13 (+1 Dex, +4 natural, â1 size)
hp 45 (6d8+18)
Fort +8; Ref +3; Will +3
Immune plant traits
Speed 5 ft.
Melee bite +6 (1d8+4 plus 1d6 acid and grab)
Space 10 ft.; Reach 10 ft.
Special Attacks constrict (1d8+4 plus 1d6 acid)
Str 17, Dex 13, Con 16, Int â, Wis 13, Cha 9
Base Atk +4; CMB +8 (+12 grapple); CMD 19 (canât be tripped)
Environment temperate and cold forests
Organization solitary or patch (2â4)
Treasure none
Cobra flowers draw nutrients from sunlight, the soil, and water, but enjoy a diet of insects, rodents, animals, and even humanoids when available. The creatures can be found nesting in forests and often take up residence near small population areas where they can feed on humanoids who wander into their area. Many a childâs or adultâs disappearance can be attributed to a cobra flower.
When a cobra flower detects a living creature, it remains motionless until its prey is within 5 feet. It then spreads its leafy hood, opens its flowery bulb, and bites its prey, secreting acidic enzymes to break down and digest the victim.
Cobra Flower from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.